The Marble Temple is a collection of 3D game assets featuring comprehensive modeling, texturing, and level creation. The original model for the client was developed and optimized for virtual production inside Unreal Engine 4.
Then we turned this same model into a game environment inside Unreal Engine 5. Our aim was to create a vibrant ambiance within a Buddhist temple setting, drawing inspiration from Assassin’s Creed Odyssey or Ghost of Tsushima. We wanted to replicate the captivating color schemes and dynamic lighting characteristic of these games.
The challenge of using an existing environment as a game level was addressed by modeling some appropriate assets and creating new textures.
CLIENT
Furthermore, lighting and post processing was used to impart the visual characteristics of the inspiration games. Attention was given especially to particle and wind simulations to create a more immersive atmosphere, one reminiscent of such real world temples situated across Southeast Asia.
Below is the original model of the marble temple that was done for the client.
Get in touch with our team and we’ll be happy to address any queries you may have regarding our services.