Boat Workshop Props
Game-ready assets created using 3D Studio Max, texture work done in Substance Painter, by the game asset and environment development team at Auleek. All content rendered in Unreal Engine 5. ENGAGE. Get in touch with our team and we’ll be happy to address any queries you may have regarding our services. LET’S TALK hello@auleek.com LET’S […]
Temple Props
Game-ready assets created for The Marble Temple project, in 3D Studio Max and Blender. Textures created using Substance Designer and Substance Painter by the game asset and environment development team at Auleek. All props rendered in Unreal Engine 5. ENGAGE. Get in touch with our team and we’ll be happy to address any queries you […]
The Marble Temple, VA Corp, South Korea
The Marble Temple is a collection of 3D game assets featuring comprehensive modeling, texturing, and level creation. The original model for the client was developed and optimized for virtual production inside Unreal Engine 4. Then we turned this same model into a game environment inside Unreal Engine 5. Our aim was to create a vibrant […]
Game Asset: French Model 1892 Lebel Revolver
French Model 1892 Lebel Revolver Total tries 12,240 with two texture sets. The ammo box is taken from Y2JHBK on Sketchfab. https://auleek.com/wp-content/uploads/2022/11/turntable.mp4 UV-Sets LET’S TALK
Sniper Rifle | High Poly Render
High Poly Render of previously modeled sniper rifle. Le’s Talk NPR Test Zbrush Shot Le’s Talk
Game Asset: PPSh-41
This is our new game asset. The PPSh-41 is a Soviet submachine gun designed by Georgy Shpagin as a cheap, reliable, and simplified alternative to the PPD-40. A common Russian nickname for the weapon is “papasha”, meaning “daddy”, and it was sometimes called the “burp gun” because of its high fire rate. https://auleek.com/wp-content/uploads/2021/08/ppsh-41-turntable-animation.mp4 LET’S TALK
Hand Gun | MC-X9
Cyberpunk stylized and game ready hand gun, MC-X9. Screenshot taken from UE4 with Ray-tracing on. Le’s Talk Le’s Talk