Game Asset
Development

Auleek’s full-featured asset development enables our team to deliver top-notch game assets. Our team can also help you to optimize high poly game assets based on your requirements. This portfolio showcases some projects to highlight those capabilities and qualifications

French Model
1892 Lebel Revolver

Tris Count: 12K
PBR Workflow: Metallic-Roughness
Texel Density: 232 tx/cm (70% sed UV)
Texture Size: 4K

PPSh-41

Tris Count: 13K
PBR Workflow: Metallic-Roughness
Texel Density: 175 tx/cm (68% used UV)
Texture Size: 4K

Military Desert Vehicle

Tris Count: 30 K
PBR Workflow: Metallic-Roughness
Texel Density: 150 tx/cm (66% Used UV)
Texture Size: 4K

Luger

Tris Count: 11K
PBR Workflow: Metallic-Roughness
Texel Density: 165 tx/cm (69% used UV)
Texture Size: 4K

Degtyarev DP

Tris Count: 13K
PBR Workflow: Metallic-Roughness
Texel Density: 163 tx/cm (67% used UV)
Texture Size: 4K

SNIPER RIFLE | MK-C2

Tris Count: 16K
PBR Workflow: Metallic-Roughness
Texel Density: 166 tx/cm (65% used UV)
Texture Size: 4K

Hand Gun | MC-X9

Tris Count: 10K
PBR Workflow: Metallic-Roughness
Texel Density: 175 tx/cm (70% used UV)
Texture Size: 4K

Assault Rifle | MHZ-29

Tris Count: 14K
PBR Workflow: Metallic-Roughness
Texel Density: 171 tx/cm (69% used UV)
Texture Size: 4K

Let's Talk.

Get in touch with our team and we’ll be happy to address any queries you may have regarding our services.