game asset
DEVELOPMENT

Auleek’s full-featured game asset development empowers our team to deliver top-notch 3D game assets. We also specialize in optimizing high-poly game assets to meet your specific requirements. This portfolio showcases projects that highlight our capabilities and expertise in game asset modeling.

A collection of 3D game assets featuring comprehensive modeling, texturing, and Unreal Engine level creation.

Auleek 3D Game Asset Marble Temple - 3D Art
Auleek 3D Game Asset Marble Temple - 3D Art
Auleek 3D Game Asset Marble Temple - 3D Art

Game-ready assets created for The Marble Temple project, rendered in Unreal Engine 5.

Auleek Marble Temple Prop - 3D Art
Auleek - 3D Art
Auleek - 3D Art

Game-ready assets created by the game asset and environment development team at Auleek and rendered in Unreal Engine 5.

Boat Workshop Props by Auleek - 3D Art
Boat Workshop Props by Auleek - 3D Art
Boat Workshop Props by Auleek - 3D Art

Tris Count: 12K
PBR Workflow: Metallic-Roughness
Texel Density: 232 tx/cm (70% sed UV)
Texture Size: 4K

Tris Count: 13K
PBR Workflow: Metallic-Roughness
Texel Density: 175 tx/cm (68% used UV)
Texture Size: 4K

Tris Count: 30 K
PBR Workflow: Metallic-Roughness
Texel Density: 150 tx/cm (66% Used UV)
Texture Size: 4K

Tris Count: 11K
PBR Workflow: Metallic-Roughness
Texel Density: 165 tx/cm (69% used UV)
Texture Size: 4K

Tris Count: 13K
PBR Workflow: Metallic-Roughness
Texel Density: 163 tx/cm (67% used UV)
Texture Size: 4K

Tris Count: 16K
PBR Workflow: Metallic-Roughness
Texel Density: 166 tx/cm (65% used UV)
Texture Size: 4K

Tris Count: 10K
PBR Workflow: Metallic-Roughness
Texel Density: 175 tx/cm (70% used UV)
Texture Size: 4K

Tris Count: 14K
PBR Workflow: Metallic-Roughness
Texel Density: 171 tx/cm (69% used UV)
Texture Size: 4K

ENGAGE.

Get in touch with our team and we’ll be happy to address any queries you may have regarding our services.